Blender: CG Animation and EFX

Northwest Film Forum

8/14/2010

Saturday & Sunday, Aug 14 & 15, 10am-3pm Instructor: Tony Mullen Tuition: $150/WigglyWorld members, $180/general Max Attendance: 10 Learn 3D modeling, rigging, and animation with Blender. Blender is a free/open-source, fully cross-platform 3D animation application with functionality comparable to professional CG tools such as 3D Studio Max and Maya, including advanced modeling, texturing, and animation tools; physics, fluid, cloth and smoke simulation; built-in video sequence editing and node-based compositing; and many other features. Blender has all the functionality you need to create straight CG animation or to add digital special effects to your live-action movies. This workshop will introduce the basics of modeling and animation, and will cover other topics according to participants' interests as time allows. The instructor is a member of the Blender Foundation's training certification board and the author of five Blender-related books. You are encouraged to bring your own laptop (PC or Mac), although it is not required. A Mac workstation will be available to everyone.

Contact Information:
Tony Mullen

Contact Email:
publicity@nwfilmforum.org

Contact Phone:

Response Deadline:
8/14/2010